Can mainstream games please start dabbling in asynchronous multiplayer? The 3DS is pretty much built for it, like with the method it uses to queue up swapnotes to be sent and received whether or not there’s an available internet connection at the time.
Imagine online Fire Emblem battles that you carry on with several friends at a time, taking place over several hours or days or weeks, each of you inputting your teams moves at your leisure and getting notifications when your opponent has made theirs.
Boy, this game sure is going through a lot of different art styles! First there was its 16-bit-ish look, then its 3D transformation, and now this — Amano is a legend, though, so he’s allowed to step in and do whatever he wants.
Besides, like the Final Fantasy artwork he’s famous for, this won’t actually appear in the 3DS game. As far as I can tell, publisher Level-5 is just using the airship image for the RPG/life-sim’s mini-soundtrack preorder bonus in Japan.
GameXplain: Paper Mario: Sticker Star - Video Review
Am I to understand that they have gutted Paper Mario of its signature unique lovable characters and most of its RPG elements in favor of making the core of the experience solving puzzles that all involve finding things and sticking them other places like some early 90’s point and click adventure but with less story?
I know I’m going to sound like a certain Paper Mario character myself complaining about games I’ve never played, but there is no indication that anything I enjoyed about Mario RPGs is anywhere in this game, and they have made every effort to sell the idea that the focus of this game is something stupid and uninteresting.
I’m not going to tell you who you should and shouldn’t be dating, though; that’s on you.
Just don’t expect any pity from me a few months from now when he accepts a Blue Feather from another girl, your crops have gone to hell because you spent all season caught up in his drama, and you’re listening to “You Oughta Know” for the fortieth time in a row.
Bravely Default: Flying Fairy’s packaging art is just as unconventional as its name. Then again, if this 3DS RPG wasn’t so weird / curious, we probably wouldn’t be talking about it here as much as we have.
Portland Oregon,, in the early stages of studying computer science to become a douchebag indie game developer, expanding my areas of expertise after previously graduating from culinary school and being a sushi cook.
Favorite games: All Kirby games, Super Metroid, Yoshi's Island, WarioWare Twisted, Wind Waker, EarthBound, Star Fox 64, Final Fantasies VI, XII, and Tactics Advance, Super Mario RPGs, Super Mario Sunshine, Castlevania Dawn of Sorrow, Donkey Kong Country, Fire Emblem 8, Noby Noby Boy, Mischief Makers, Machinarium, Punch-Out!!, Kingdom Hearts, F-Zero GX, Super Smash Bros., Professor Layton, BOXLIFE, and Picross.
Add me on... Steam 3DS: 5172-0106-9869