Have you guys actually seen Mario Kart Arcade GP? It’s pretty dreamy, just as far as background graphics go. And the trip into the Pac-Man maze is pretty fucking cool.
I always thought this was just like basically Double Dash but with regular karts and Pac-Man, I had no idea it had a TOMAGOTCHI? Also lol what’s with that announcer.
A completely original racing game for iPhone created by Chinese developer Taomee.
I can’t imagine this having any sort of decent controls — I’ve played a few iOS racing titles recently (e.g. Forever Drive, Sonic & Sega All-Stars Racing), and their controls are garbage. I would rather play Magnetic Shaving Derby on my face for reals than spend more time with these.
On a similar topic, Joystiq has a shrewd editorial today on how virtual controls are still total ass for some iPhone games (Not all! I’ve enjoyed a few that were tolerable.). I thought we’re supposed to be well past the point where “pretty much everyone’s figured [out iOS controls] by now”, but some game types really are best suited for physical buttons — there’s still life for handhelds yet!
Portland Oregon,, in the early stages of studying computer science to become a douchebag indie game developer, expanding my areas of expertise after previously graduating from culinary school and being a sushi cook.
Favorite games: All Kirby games, Super Metroid, Yoshi's Island, WarioWare Twisted, Wind Waker, EarthBound, Star Fox 64, Final Fantasies VI, XII, and Tactics Advance, Super Mario RPGs, Super Mario Sunshine, Castlevania Dawn of Sorrow, Donkey Kong Country, Fire Emblem 8, Noby Noby Boy, Mischief Makers, Machinarium, Punch-Out!!, Kingdom Hearts, F-Zero GX, Super Smash Bros., Professor Layton, BOXLIFE, and Picross.
Add me on... Steam 3DS: 5172-0106-9869
Skype: Raverush64
PSN: Afajak